The Original Resident Evil 4 (2005)

- Developer: Capcom
- Nintendo GameCube (initially), later ported to PlayStation 2, PC, Wii, and other platforms
- Genre: Action-Adventure, Survival Horror
Resident Evil 4 marked a dramatic departure from the traditional survival horror formula, introducing a more action-oriented approach while retaining horror elements. It redefined the franchise and had a profound impact on the gaming industry as a whole, influencing countless third-person shooters.
Gameplay and Features
- Over-the-Shoulder Perspective:
- The game introduced an over-the-shoulder camera view, providing a more immersive and precise aiming system compared to the fixed camera angles of previous games.
- Action-Oriented Combat:
- Players faced large groups of enemies, emphasizing strategic crowd control and reflex-based combat.
- Quick-Time Events (QTEs):
- These sequences required players to perform button presses during cinematic moments, adding tension to boss fights and cutscenes.
- Inventory Management with the Attache Case:
- The attache case system allowed players to organize their inventory like a puzzle, adding a layer of strategy.
- Upgradable Weapons:
- Players could collect currency to buy and upgrade weapons at the Merchant, a now-iconic NPC.
- Diverse Locations:
- The game’s setting transitioned from a remote village to a sprawling castle and a military island, providing varied environments and gameplay challenges.
Story Overview
Set in 2004, Resident Evil 4 follows Leon S. Kennedy, now a U.S. government agent, on a mission to rescue Ashley Graham, the president’s kidnapped daughter. His search takes him to a mysterious rural village in Spain, where he discovers the villagers are infected with Las Plagas, a parasite controlled by the cult Los Illuminados. Leon must battle grotesque enemies, face off against the sinister Osmund Saddler, and reunite with Ada Wong while unraveling the cult’s plans.
